AI Insights · Timothy · October 2024
Top 3D Cartoon Games on iOS in Spain Q3 2024
Explore the performance of the top 3D cartoon games on iOS in Spain for Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the performance of top 3D cartoon games on iOS in Spain showcased intriguing trends, as per data from Sensor Tower. Among the leading titles, Brawl Stars from Supercell had notable fluctuations in revenue, starting at approximately $370K in early July and closing the quarter at about $286K. Downloads displayed a declining trend from 24K at the start to 12K by the end of September. Despite this, weekly active users remained relatively high, peaking at over 830K in early July and tapering to around 646K by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. showed a consistent revenue pattern with a peak of about $46K in early September. Downloads, however, experienced a decrease from 11K in early July to just over 5K by the end of September. Active users peaked at nearly 60K in late August before settling at approximately 50K by the end of the quarter.
Subway Surfers, developed by Sybo Games, indicated minimal revenue, peaking at just over $300 in early August. Downloads were highest in early August with over 12K, but saw a decline to about 6K by the end of September. Active users showed an initial increase to about 349K in mid-August, followed by a decline to roughly 207K by the quarter's end.
My Perfect Hotel from SayGames LTD experienced gradual revenue growth, reaching nearly $1K in early September. Downloads notably surged mid-quarter with a peak of about 15K in mid-August, followed by a decline to around 5K by September's end. Active users mirrored this trend, peaking at almost 40K in mid-August before declining to around 20K by the end of the quarter.
Finally, Stumble Guys by Scopely, Inc. saw revenue fluctuations, peaking at approximately $9.5K in late August. Downloads were steady, peaking at 10K in late July before dropping to around 4.6K by September's close. Active users peaked at over 125K in late August, then declined to approximately 82K by the end of the quarter.
For more detailed insights and analytics on these games and others, visit Sensor Tower.